public class KingOfTheBubbleGameInfo extends BasicGameInfo
By placing your ship within the Bubble, you will absorb its points.
When your ship is destroyed, you may drop a new Bubble in the world which represents some amount of the points you have (which are now lost).
Multiple ships within the same Bubble will drain it's points faster. It is also possible to drain points from multiple Bubbles at the same time.
Bubbles will eventually start to shrink and disappear on their own.
Constructor and Description |
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KingOfTheBubbleGameInfo() |
Modifier and Type | Method and Description |
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java.util.List<Point> |
getBubblePositions()
Gets the positions of all current bubbles in the world.
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java.lang.String |
toString() |
getBestScore, getHighScore, getLastDestroyedBy, getNumDeaths, getObjectiveLocation, getScore, getTimeRemaining, getTotalRoundTime
public java.util.List<Point> getBubblePositions()
Environment
was created. The
bubble may have dissipated before you get there.public java.lang.String toString()
toString
in class BasicGameInfo